Dota cfg config

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  1. map file for DotA Allstars v6.59d #
  1. the map path tells Warcraft III clients where to find the map on their system
  2. it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all

map_path = Maps\Download\DotA Allstars v6.59d.w3x map_sha1 = 126 237 108 180 73 215 99 179 74 245 171 53 106 184 161 138 25 13 55 68 map_size = 65 143 51 0 map_info = 53 73 48 196 map_crc = 15 48 17 207

  1. map speed
  2. 1 = slow
  3. 2 = normal
  4. 3 = fast

map_speed = 3

  1. map visibility
  2. 1 = hide terrain
  3. 2 = explored
  4. 3 = always visible
  5. 4 = default

map_visibility = 4

  1. map observers
  2. 1 = none
  3. 2 = on defeat
  4. 3 = allowed
  5. 4 = referees

map_observers = 1

  1. map flags
  2. - you can combine these flags by adding together all the options you want to use
  3. - for example to have teams together and fixed teams you would use "3"
  4. 1 = teams together
  5. 2 = fixed teams
  6. 4 = unit share
  7. 8 = random hero
  8. 16 = random races

map_flags = 3

  1. map game type
  2. 1 = custom
  3. 9 = blizzard

map_gametype = 1

  1. map dimensions

map_width = 118 0 map_height = 120 0

  1. map players and teams

map_numplayers = 10 map_numteams = 2

  1. slot structure
  2. [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
  3. - PID is always 0
  4. - Download Status is always 255
  5. - Slot Status is 0 for open, 1 for closed, 2 for occupied
  6. - Computer is 0 for no, 1 for yes
  7. - Team
  8. - Colour
  9. - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
  10. - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
  11. - Handicap is 50/60/70/80/90/100

map_slot1 = 0 255 0 0 0 1 4 1 100 map_slot2 = 0 255 0 0 0 2 4 1 100 map_slot3 = 0 255 0 0 0 3 4 1 100 map_slot4 = 0 255 0 0 0 4 4 1 100 map_slot5 = 0 255 0 0 0 5 4 1 100 map_slot6 = 0 255 0 0 1 7 8 1 100 map_slot7 = 0 255 0 0 1 8 8 1 100 map_slot8 = 0 255 0 0 1 9 8 1 100 map_slot9 = 0 255 0 0 1 10 8 1 100 map_slot10 = 0 255 0 0 1 11 8 1 100

  1. delete this if not a dota map (for statsdota tracking)

map_type = dota

  1. map local path (for map downloads)
  2. GHost++ doesn't require map files but if it has access to them it can send them to players
  3. GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)

map_localpath = DotA Allstars v6.59d.w3x