Difference between revisions of "Template:HeroBasic"
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<noinclude> | <noinclude> | ||
<pre> | <pre> | ||
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Usage: | Usage: | ||
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|Armor=<Start Armor> | |Armor=<Start Armor> | ||
|HP=<StartHP> | |HP=<StartHP> | ||
| + | |Mana=<StartMana> | ||
|Speed=<Movement Speed> | |Speed=<Movement Speed> | ||
}} | }} | ||
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[[Category:Templates|{{PAGENAME}}]] | [[Category:Templates|{{PAGENAME}}]] | ||
</noinclude><includeonly> | </noinclude><includeonly> | ||
| + | {{{Name}}} the {{{Class}}} | ||
| + | |||
| + | [[File:{{{Icon}}}]] | ||
| + | |||
| + | {{{Description}}} | ||
| + | |||
| + | Attack Type: {{{AttackType}}} | ||
| + | |||
| + | Attack Range: {{#ifeq:{{{AttackType}}}|Melee|128|{{{AttackRange}}}}} | ||
| + | |||
| + | |||
{| | {| | ||
|Attribute | |Attribute | ||
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|Attack | |Attack | ||
|{{{DamageMin}}} - {{{DamageMax}}} | |{{{DamageMin}}} - {{{DamageMax}}} | ||
| + | |||
|{{#switch: {{{PrimaryAttribute}}} | |{{#switch: {{{PrimaryAttribute}}} | ||
| STR = {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}*14}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}*14}}}}+{{{DamageMax}}}}} | | STR = {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}*14}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}*14}}}}+{{{DamageMax}}}}} | ||
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| INT = {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}*14}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}*14}}}}+{{{DamageMax}}}}} | | INT = {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}*14}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}*14}}}}+{{{DamageMax}}}}} | ||
| default = ERROR}} | | default = ERROR}} | ||
| + | |||
|{{#switch: {{{PrimaryAttribute}}} | |{{#switch: {{{PrimaryAttribute}}} | ||
| − | | STR = {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}* | + | | STR = {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}*24}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{STRG}}}*24}}}}+{{{DamageMax}}}}} |
| − | | AGI = {{#expr:{{HeroAttribute|attack|{{#expr:{{{AGIG}}}* | + | | AGI = {{#expr:{{HeroAttribute|attack|{{#expr:{{{AGIG}}}*24}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{AGIG}}}*24}}}}+{{{DamageMax}}}}} |
| − | | INT = {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}* | + | | INT = {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}*24}}}}+{{{DamageMin}}}}} - {{#expr:{{HeroAttribute|attack|{{#expr:{{{INTG}}}*24}}}}+{{{DamageMax}}}}} |
| default = ERROR}} | | default = ERROR}} | ||
|- | |- | ||
| − | | | + | |Armor |
| − | | | + | |{{{Armor}}} |
| + | |{{#expr:{{HeroAttribute|armor|{{#expr:{{{AGIG}}}*14}}}}+{{HeroAttribute|armor|{{{AGI}}}}} round 0}} | ||
| + | |{{#expr:{{HeroAttribute|armor|{{#expr:{{{AGIG}}}*24}}}}+{{HeroAttribute|armor|{{{AGI}}}}} round 0}} | ||
| + | |- | ||
| + | |Strength | ||
| + | |{{{STR}}} | ||
| + | |{{#expr:{{{STR}}}+{{#expr:{{{STRG}}}*14}} round 0}} | ||
| + | |{{#expr:{{{STR}}}+{{#expr:{{{STRG}}}*24}} round 0}} | ||
| + | |- | ||
| + | |Agility | ||
| + | |{{{AGI}}} | ||
| + | |{{#expr:{{{AGI}}}+{{#expr:{{{AGIG}}}*14}} round 0}} | ||
| + | |{{#expr:{{{AGI}}}+{{#expr:{{{AGIG}}}*24}} round 0}} | ||
| + | |- | ||
| + | |Intelligence | ||
| + | |{{{STR}}} | ||
| + | |{{#expr:{{{INT}}}+{{#expr:{{{INTG}}}*14}} round 0}} | ||
| + | |{{#expr:{{{INT}}}+{{#expr:{{{INTG}}}*24}} round 0}} | ||
| + | |- | ||
| + | |HP | ||
| + | |{{{HP}}} | ||
| + | |{{#expr:{{HeroAttribute|hp|{{#expr:{{{STRG}}}*14}}}}+{{{HP}}} round 0}} | ||
| + | |{{#expr:{{HeroAttribute|hp|{{#expr:{{{STRG}}}*24}}}}+{{{HP}}} round 0}} | ||
| + | |- | ||
| + | |Mana | ||
| + | |{{{Mana}}} | ||
| + | |{{#expr:{{HeroAttribute|mana|{{#expr:{{{INTG}}}*14}}}}+{{{Mana}}} round 0}} | ||
| + | |{{#expr:{{HeroAttribute|mana|{{#expr:{{{INTG}}}*24}}}}+{{{Mana}}} round 0}} | ||
|} | |} | ||
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</includeonly> | </includeonly> | ||
Latest revision as of 15:56, 22 April 2018
Usage:
{{HeroBasic
|Name=<Hero Name>
|Class=<Hero Class>
|Icon=<Icon of the hero>
|Description=<Hero Description>
|PrimaryAttribute=<STR/AGI/INT>
|PrimaryAttributeValue=<Value>
|STR=<Strength>
|STRG=<Strength Growth>
|AGI=<Agility>
|AGIG=<Agility Growth>
|INT=<Intelligence>
|INTG=<Intelligence Growth>
|AttackType=<Melee/Ranged>
|AttackRange=<Ignored if melee>
|DamageMin=<Start Min Damage>
|DamageMax=<Start Max Damage>
|Armor=<Start Armor>
|HP=<StartHP>
|Mana=<StartMana>
|Speed=<Movement Speed>
}}